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Arcade Physics

Use this skill when using Arcade Physics in Phaser 4. Covers enabling physics, velocity, acceleration, gravity, collisions, overlap, world bounds, physics groups, static bodies, and collision categories. Triggers on: physics, arcade, velocity, gravity, collide, overlap, bounce, physics body.

Source: github.com/phaserjs/phaser/tree/master/skills/physics-arcade · License: MIT

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