# Een cuTile Kernel toevoegen aan TileGym
# cuTile GPU Kernel Operator Addition Template ```python # ops.py - Operator definition and dispatch registration from typing import Optional import torch import torch.nn as nn from torch.library import impl # Step 1: Define the operator schema torch.library.define( "tilegym::my_kernel(Tensor input, int param1, float param2=0.5) -> Tensor" ) # Step 2: Implement CPU fallback (optional but recommended) @impl("tilegym::my_kernel", "CPU") def my_kernel_cpu(input: torch.Tensor, param1: int, param2: float = 0.5) -> torch.Tensor: """CPU fallback implementation""" # Implement reference logic here output = input.clone() return output # Step 3: Register
Bron: github.com/NVIDIA/skills/tree/HEAD/skills/tilegym-adding-cutile-kernel · Licentie: Other
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